Bond is a mechanic that is equivalent to the levelling system found in many other games. When bees have a high enough bond with the player, they will level up, gaining the following boosts per level above 1:
- +10% production amount;
- +10% gather amount;
- +5% energy;
- +3% movespeed.
Bond can be checked at any time by clicking on the bee's hive slot and it will show the bee's bond and stats.
A bee will automatically gain bond when collecting pollen in a field. When collecting pollen, each bee type has different opinions of each field and either likes, is neutral toward, or dislikes any given field. If a bee has a sad emoticon over its head, it means that the bee does not like that field and will gain only minimal bond from collecting pollen in that field. If it has a happy emoticon instead, it likes the field and will gain extra bond. If it doesn't have an emoticon at all, it's neutral towards that field and will gain the usual amount of bond. Bees can be fed treats to increase the bee's bond by 10, 25, 50, 100, 250, 500, or 1000 depending on the type of treat the bee is fed. If the player feeds a bee its favorite treat, it will gain double the amount of bond it would otherwise get, as well as having a very low chance to become gifted or mutated. Bond is also rewarded from defeating mobs and collecting a Puppy Love token from Puppy Bee.
A bee's bond does not reset after a level up; however, the information window only shows the bond required for the next level, so it can appear as if the bond went down to zero. (This is why when feeding a bee a treat, the server message on the lower right of the screen and the chat will have a different number than the bee information window.) A bee's rarity does not affect how much bond it needs to level up. Both a Common and Mythic bee at level 1 would require 10 bonds to level up. Bond does not diminish when using royal jelly or replacing it with an egg.
Mobs also have levels, which affects whether a bee will hit, or miss its attack. If the bee has the same or a higher level than the mob, it is guaranteed to hit. If the bee is one level lower than the mob, it has a 50% chance to hit the mob. If the bee is two levels down, it only has a 25% chance to hit, and so on.
The formula to calculate the chance of hitting a mob is:
The maximum level a bee can achieve is 25. It is generally difficult to reach levels above 20, but if a bee reaches the maximum level, the bee will still gain bond.
Bee Levels[]
Level | Total Bond | Bond required for next level | Honey cost for next level (per 1 bee, assuming that each treat is priced at 10K honey) | |||
---|---|---|---|---|---|---|
Base | Moon Amulet Max (+10%) | With Gifted Puppy Bee (+20%) | Both
(+30%) | |||
1 | 0 | 10 | 10K | 9.09K | 8.33K | 7.69K |
2 | 10 | 40 | 40K | 36.4K | 33.3K | 30.8K |
3 | 50 | 200 | 200K | 182K | 167K | 154K |
4 | 250 | 750 | 750K | 682K | 625K | 577K |
5 | 1,000 | 4,000 | 4M | 3.64M | 3.33M | 3.08M |
6 | 5,000 | 15,000 | 15M | 13.6M | 12.5M | 11.5M |
7 | 20,000 | 60,000 | 60M | 54.5M | 50M | 46.2M |
8 | 80,000 | 270,000 | 270M | 245M | 225M | 208M |
9 | 350,000 | 450,000 | 450M | 409M | 375M | 346M |
10 | 800,000 | 1,200,000 | 1.2B | 1.09B | 1B | 923M |
11 | 2,000,000 | 2,000,000 | 2B | 1.82B | 1.67B | 1.54B |
12 | 4,000,000 | 4,000,000 | 4B | 3.64B | 3.33B | 3.08B |
13 | 8,000,000 | 7,000,000 | 7B | 6.36B | 5.83B | 5.38B |
14 | 15,000,000 | 15,000,000 | 15B | 13.6B | 12.5B | 11.5B |
15 | 30,000,000 | 120,000,000 | 120B | 109B | 100B | 92.3B |
16 | 150,000,000 | 450,000,000 | 450B | 409B | 375B | 346B |
17 | 600,000,000 | 1,900,000,000 | 1.9T | 1.72T | 1.58T | 1.46T |
18 | 2,500,000,000 | 7,500,000,000 | 7.5T | 6.82T | 6.25T | 5.77T |
19 | 10,000,000,000 | 15,000,000,000 | 15T | 13.6T | 12.5T | 11.5T |
20 | 25,000,000,000 | 475,000,000,000 | 475T | 432T | 396T | 365T |
21 | 500,000,000,000 | 4,500,000,000,000 | 4.5Qd | 4.09Qd | 3.75Qd | 3.46Qd |
22 | 5,000,000,000,000 | 95,000,000,000,000 | 95Qd | 86.4Qd | 79.2Qd | 73.1Qd |
23 | 100,000,000,000,000 | 5,000,000,000,000,000 | 4.75Qn | 4.32Qn | 3.96Qn | 3.65Qn |
24 | 5,100,000,000,000,000 | 95,000,000,000,000,000 | 95Qn | 86.4Qn | 79.2Qn | 73.1Qn |
25 | 100,100,000,000,000,000 | No levels beyond 25 (N/A) | 9.5Sx | 8.64Sx | 7.92Sx | 7.31Sx |
Alternatively, you can use this formula to determine the cost to level up your bees:
You can also use this calculator.
The following audio plays when a bee levels up: Note that the sound is slightly faster in-game.
Gallery[]
Bee Wings[]
- Level 1 Bee wings do not exist, as the wings will have no decal.
Trivia[]
- Prior to the 11/25/2018 update, the bee information page always showed the bee's total bond, not the current bond-to-next-level.
- Levelling a full hive of 50 bees from level 0 to level 20 would cost 1.25Qd (1.25 quadrillion) honey and costs 1.041Qd (~1.041 quadrillion) honey in treats with gifted Puppy Bee.
- Levelling a full hive of 50 bees from level 0 to level 25 would cost 5.005Sx (~5.005 sextillion) honey in treats and 4.1708Sx (~4.1708 sextillion) honey in treats with gifted Puppy Bee.
- There was an exploit that allowed bees to reach level 25 instantly.
- There is no current way for bond to be subtracted from a bee.