Memory Match is a match-style minigame found throughout the game. The goal is to match as many pairs possible in order to win items. There are four of these venues that can be used. The cost of each venue have varying amounts of honey (See 'Locations').
Access
Players will need to have the required amount of bees in order to access them. The four venues cost differing amounts of honey to use along with shorter/longer cooldowns due to the available items that can be won.
Gameplay
When it is used, a screen will pop up with a 4x4 (5x4 for Extreme), card screen. A player has a limited amount of chances to match cards together. They can gain more chances if they have the required badge and its rank in order to get it. Venues with rarer rewards require more honey and have a longer cooldown.
If no matches are made, a message will appear in the chat, saying, "Better luck next time!"
Audio
The following audio plays when a card is flipped over:
The following audio plays when a pair is correctly matched:
Locations
Four of these machines can be found in the game.
Name | Location | Cost | Field Badges for Bonus Chances | Cooldown |
---|---|---|---|---|
Memory Match | In front of the Pro Shop. | 25,000 Honey | 2 hours | |
Mega Memory Match | Inside the Badge Bearer's Guild. | 500,000 Honey | 4 hours | |
Night Memory Match | Near Bubble Bee Man inside the Bear Gate. | 5,000,000 Honey | 8 hours | |
Extreme Memory Match | Near the Pepper Patch. | 25,000,000 Honey | 8 hours |
Prizes
Memory Match
- 15 treats.
- 15 sunflower seeds.
- 15 blueberries.
- 15 strawberries.
- 15 pineapples.
- 1 royal jelly (up to 2 pairs at once).
- 5 gumdrops.
- 5 moon charms.
- Ticket(s) (increments of 1 or 5).
- 1 jelly bean.
- 1 micro-converter.
- 1 field dice.
- 1 magic bean.
- 1 oil.
- 1 enzymes.
- 1 glitter.
Mega Memory Match
- 50 treats.
- 25 sunflower seeds.
- 25 blueberries.
- 25 strawberries.
- 25 pineapples.
- 3 royal jellies (up to 2 pairs at once).
- 10 gumdrops.
- 10 moon charms.
- Tickets (increments of 3 or 10).
- 1 jelly bean.
- 2 micro-converters.
- 2 field dices.
- Magic beans (increments of 1, 5 or 10).
- 1 oil.
- 1 enzymes.
- Glitter (increments of 1 or 5).
- 1 glue.
- 1 blue extract.
- 1 red extract.
- 3 stingers.
- 1 star jelly.
- 1 Tropical Drink.
- 3 coconuts.
Night Memory Match
- 500 treats.
- 25 moon charms (up to 2 pairs at once).
- 5 tickets.
- 3 micro-converters.
- 3 field dices.
- 1 magic bean.
- 1 glue.
- 1 oil.
- 1 enzymes.
- 5 stingers.
- 1 glitter.
- 1 star jelly.
- 1 star treat.
- 1 night bell.
Extreme Memory Match
- Treats (increments of 500 or 2500).
- 200 sunflower seeds.
- 200 blueberries.
- 200 strawberries.
- 200 pineapples.
- 25 royal jellies (up to 2 pairs at once).
- 25 gumdrops.
- Tickets (increments of 5, 10 or 15).
- 3 jelly beans.
- 1 magic bean.
- 3 oils.
- 3 enzymes.
- 3 blue extracts.
- 3 red extracts.
- 5 stingers.
- Glitter (increments of 1 or 5).
- Star jellies (increments of 1 or 3).
- 5 coconuts.
- 1 star treat.
- 1 tropical drink.
- 1 cloud vial.
- 1 gold egg.
- 1 diamond egg.
Trivia
- If the player starts a new memory match game while one is already active, the new one will not start, and the fee and new cooldown for the next memory match will still happen.