Thanks for adding the new codes! Note, though, that because of Fandom's caching policies (which generally make the F5 button totally useless), we have to jump through a few extra hoops.
If you look at the top of the page, where it says "If that doesn't work, try this link" and check where that link points to, you'll see "https://bee-swarm-simulator.wikia.com/wiki/Codes?v=##", where ## is a number (currently 52). When you make any substantial change to the page, such as adding a new code or moving a code to the expired section, you need to manually increment that number. (I find it easiest to go into source editing mode, but you can use the link tool if you prefer that. Note that it has to be the full URL in the link, i.e. precisely what we tell people NOT to do when adding within-wiki links.)
When I post the "latest change" message in the comments, it's this same external-style link with the version number that I put in as the "refresh the page" link.
I noticed you've been adding field preferences to the bee pages, and you used the phrasing "As of now, [bee name] likes [fields] and dislikes [other fields]." I know you meant it as "So far, we know that...", but what it actually means is "from now on...".
I think a better way to list our partial knowledge would be:
Baby Bee's favorite treat is strawberries. Known field preferences: like = [fields], dislike = [other fields].
And if we don't know of any field preferences for a particular bee, just don't put in anything.
10 days ago, you edited the Rhino Beetle page to say that the continuous jumping method no longer works. This is definitely not the case: I just tested it, both with my 34 mostly-level-6 bees on a laggy server, and with my niece's 25 mostly-level-5 bees on a non-laggy server, and it works just fine. Go into a field, wait until mob is pretty close to you, then hold down the spacebar: ta-da, dead mob, in very short order.
I fixed the Rhino Beetle page. Do you remember if you made this same edit anywhere else?