This page is for the rogue version of Vicious Bee. For the tamed version, see the Vicious Bee page.

Rogue Vicious Bee is a boss mob that can spawn in the Clover, Spider, Cactus, Rose, Mountain Top Field, or the Pepper Patch. Rogue Vicious Bee has a higher chance of spawning during the nighttime and is guaranteed to spawn by using a night bell.

Rogue Vicious Bee has a small chance to spawn as a Gifted variant (roughly 1 in 30-40 chance, or 2.5-3.3% chance). It has more health, attack speed and doubled damage. In return, it drops a much larger amount of stingers.

One can tell if a Vicious Bee spawned if a spike sound is heard. The player will need to find it hiding in a field with a small grey spike (golden if gifted), sticking out; it will attack if a player gets near its spike. Everyone in the server will receive a notification when a Vicious Bee attacks a player via a server-wide message: "⚠ (Gifted) Vicious Bee is attacking {Username} in the {{Clover/Spider/Cactus/Rose/Mountain Top} Field/Pepper Patch}! ⚠". When it is defeated, a similar message announces: "🎉 (Gifted) Vicious Bee has been defeated! 🎉".

Attack Pattern

Vicious Bee attacks players by summoning spikes from the ground. It has two attack patterns - tracking and then attacking randomly. The higher the level the bee is, the greater the number of spikes summoned. Red circles show where a spike is about to appear. The spikes will do approximately 40 damage to players with no defense, 50 if gifted. Gifted Vicious Bee’s spikes form quicker, allowing it to move more often.

Upon defeat, Vicious Bee drops stingers and honey. Bees gain 50 bond plus an additional 50 for every level of Vicious Bee above 2. The amount of honey rewarded is based on the total damage you dealt to the bee. Stingers are awarded as long as you deal damage to the bee, even if the player stops before it is fully defeated, and/or if they get killed. The higher the level of the bee, the more stingers are yielded. A daily bonus of 5-7 Stingers is also given for the first Vicious Bee one has killed that day, with a cooldown of 22 hours after the daily reward.

Level 7-8 Vicious Bee rewards.

  • Level 1-3: 1 stinger - Gifted: 6 stingers
  • Level 4-6: 2 stingers - Gifted: 9 stingers
  • Level 7-9: 3 stingers - Gifted: 12 stingers
  • Level 10-12: 4 stingers - Gifted: 15 stingers

If Vicious Bee is in attack mode but there is nobody in its attack range (for example, if the player it was attacking leaves the server, and there is no other player nearby), it will despawn, and a server-wide message will announce: "Vicious Bee left..."


Level Health
1 1,000
2 3,000
3 6,000
4 10,000
5 15,000
6 21,000
7 27,000
8 34,000
9 41,000
10 50,000


12 68,000


Fields Levels
Clover Field 1-3
Spider Field 2-4
Cactus Field 4-7
Rose Field 5-7
Mountain Top Field 6-8
Pepper Patch 8-12



  • When the Rogue Vicious Bee starts using tracking spikes, continue moving around.
  • When it starts attacking randomly, stop moving. Only move when a warning circle is directly under your character.
  • The spike hitboxes are actually smaller than the warning circle radius. This means that not much movement is required to dodge the spikes.
  • When hunting for hidden Rogue Vicious Bees, angle your camera so that it is aligned with the side of the field to make it easier to see objects sticking out.
  • If you see a spike in a field and you're not prepared, don't touch it until you're ready. Keep in mind that the spike can despawn after around 5 minutes or more.
  • If you're in a Rogue Vicious Bees attack range, never type in the chat because you might get damaged or killed by its spikes.


  • Vicious Bee and Windy Bee are the only bosses and mobs that are bees; Windy Bee’s counterpart being Wild Windy Bee.
    • These are the only hostile mobs that can be obtained as a bee.
  • Rogue Vicious Bee is the first "mob" in the game to not attack by colliding, as it uses a "special ability," being the spikes.
  • If you go outside of the field while it is using its tracking attack, the base of the spike will be hovering in the air.
  • When Vicious Bee's dormant spike is in the Clover Field, its base is visible in the King Beetle Lair. Touching the base will engage combat against the Rogue Vicious Bee.
  • When Vicious Bee is in tracking mode, it will face where its last spike was. If more than one player is fighting it, it will be facing a random spike.
  • Rogue Vicious Bee is slightly larger than all hive bees, including tamed Vicious Bees.
  • The Rogue Vicious Bee was the third boss added to the game.
  • Sometimes the player’s camera can be angled under a field where a spike spawns, where they might be able to see Rogue Vicious Bee under the spike. It can also be made visible by clearing out the flower the spike is in.
  • Rogue Vicious Bee can be found with Stick Bug in Clover Field, Cactus Field, and Mountain Top Field.
  • Rogue Vicious Bee can have more health than Tunnel Bear if it has a high enough level.
  • Rogue Vicious Bee is the first boss to have different levels, the second boss being Stick Bug and the third being Wild Windy Bee.
    • Rogue Vicious Bee's wings show what level it is, just like the other bees.
  • Rogue Vicious Bee, along with the Stump Snail and Ants and King Beetle (If he gives an Amulet), are the only mobs who do not drop tokens when they die.
  • This mob is the only boss that gives the same things over and over again without changing or adding anything; stingers, honey, and bond depending on the level.
  • When Rogue Vicious Bee leaves, it makes the same puff of smoke as when other mobs die.
    • If you do not trigger the spike, and let it despawn, it will also disappear in a puff of smoke.
  • Rogue Vicious Bee shines light directly under itself, though the light is only visible at night.
  • If you touch the initial spike that sticks out of the ground of the field, you will take damage as if it is one of the bee's attacking spikes. This spike does not activate the Emergency Coconut Shield
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